Spell List

Basic Spells | Beginner Spells | Early Intermediate Spells | Late Intermediate Spells | Advanced Spells
This is not a comprehensive list of all spells your character will learn while at Sonora, but it is here to offer ballpark ideas of how difficult certain common spells are and when you will most likely learn them. Particularly astute students who read ahead in the library's selection of textbooks may know some spells from the next category above their own, but please establish that study before having your character cast above their level.

Basic Spells

These are simplest spells you will probably learn; you can assume competency within the first couple months.
  • Wingardium Leviosa
  • Toothpick to Needle transfiguration (or similar transfigurations of like inanimate objects)
  • Finite incantatem
  • Lumos/Nox
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Beginner Spells

These fairly easy spells are generally learned sometime over the first two years at Sonora, depending on the curriculum rotation.
  • Most Inanimate to Inanimate Transfigurations of similar complexity levels
  • Adding designs/patterns when Transfiguring
  • Simple and generally temporary cosmetic effects (ex: turning something another color)
  • Animate objects (ie making a pineapple dance)
  • Alohomora (unlocking charm)
  • Protego & other simple but effective universal defences
  • Some mild curses and jinxes that cause inconvenience & counter-curses for them
    • Locomotor Mortis (leg-locker curse)
    • Petrificus Totalus
  • Expelliarmus
  • Immobulus
  • Occulus reparo
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Early Intermediate Spells

These are starting to get harder, but are on the easier side of the Intermediate range. Such spells are usually assigned to the third years and the less confident fourth years during class.
  • Transfigure a simple inanimate object like a stone to complex object like a clock or a moving toy
  • Most Animate to Inanimate transfigurations
  • Accio (summoning charm) and banishing charm
  • Simple but permanent cosmetic effects (ex: this shirt is now and forevermore red)
  • Cheering Charm
  • Riddikulus
  • Salvio hexia (reflection defense)
  • Some curses and jinxes that cause minor harm & counter-curses for them
  • Colloportus (locking spell)
  • Aparecium (revealing spell)
  • Diffindo (Severing Charm)
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Late Intermediate Spells

These are definitely touching more complex concepts and are assigned to the fifth years and the more confident fourth years during Intermediate classes.
  • Most Inanimate to Animate transfigurations
  • Some Animate to Animate transfigurations (similar creatures)
  • Silencing charm
  • Expecto Patronum (Patronus Charm)
  • Some jinxes and curses that cause moderate harm & counter-curses for them
  • Arresto momentum
  • Bubble head charm
  • Confringo (blasting curse)
  • Confundo (to make victim confused)
  • Episkey (to heal minor injuries)
  • Incendio (fire spell)
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Advanced Spells

These are the difficult RATS level spells that you can learn only after proving yourself exceptional or better in a subject during the CATS examinations.
  • Most Animate to Animate transfigurations
  • Vanishing and conjuring
  • Human transfiguration (a precursor to learning full animagus transformation)
  • Non verbal spellcasting
  • Unforgivables (in theory)
  • Some jinxes and curses that cause severe harm & counter-curses for them
  • The basics of Legilimency and Occlumency
  • Anteoculatia (hair into antlers spell)
  • Caterwauling Charm (the one used by Death Eaters in Hogsmeade in Book 7)
  • Defodio (Gouging Spell)
  • Disillusionment Charm
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