<font color=silver>Coach Amelia Pierce</font>

May 10, 2012 9:30 PM
As she was looking over her notes of Sonora's past few Quidditch seasons, Coach Amelia Pierce had noticed that she had, at some point, fallen victim to an alphabetical bias to put Aladren on the pitch first. Having made this discovery, she immediately eliminated the Hawks as one of her options for the first two teams to play.

She also decided not to have Pecari go first since their roster was the last to come in, and she wasn't above petty retaliation for its tardiness.

That left Crotalus and Teppenpaw to play first, and she vaguely wondered if maybe she should make a habit of putting the two finalists up against each other during the next year's elimination rounds. It had shaken things up nicely last year, even if she would have preferred for her own house to make it further than they had.

She couldn't think about that today, though, because she needed to remain impartial while Crotalus played Teppenpaw. With Marissa Stephenson's graduation, Captain Melcher was now the most experienced captain leading her team and Crotalus would be fielding an untried Seeker. It was, Amelia thought with forced impartiality, going to be anybody's game. Neither team had won a game last year. Crotalus would be looking to redeem themselves. Teppenpaw would be even more eager to prove that they could win at all.

It was also anybody's game in beautiful weather. Amelia paused briefly to enjoy the warm sunlight, then continued carrying the trunk of Quidditch balls out to the center of pitch. The two teams were already gathered in clumps, listening to their captains' pre-game speeches. She gave them as much time as they needed, then called the two captains over.

"Today, we have Captain Kirstenna Melcher leading Teppenpaw and Captain Sam Bauer leading Crotalus. Please shake hands." After they had done so and returned to their respective teams, Amelia continued as she released first the snitch, then the bludgers, "Goals are worth ten points. Game ends when the snitch is caught, which is worth 150 points. Game begins with my whistle. Let's keep it clean, folks. On three." She picked up the Quaffle and readied to throw it into the air. "One. Two. Three. Tweet!" She blew into her whistle and tossed the Quaffle as high as she could.

She picked up her own broom and followed the balls and the players into the sky.


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1 <font color=silver>Coach Amelia Pierce</font> Game One: Crotalus vs Teppenpaw 20 <font color=silver>Coach Amelia Pierce</font> 1 5

<font color=yellow>Derry Four, Beater</font>

May 15, 2012 8:00 PM
Derry knew it was risky, hitting a bludger into the crowd of Chasers as Crotalus moved in for a goal. He was sure enough of his skill that he didn't think he'd hit anyone other than Renee by mistake on the first pass, but then there was the ricochet and Topher was around somewhere, too. Topher, like Derry, was too late to save his teammate from a hit and Renee took it on the leg, but still caught the Quaffle and made a run at the goal. It wasn't as much of a help to Kirstenna as he would have liked, but his captain still made the save.

Derry cheered even as he recaptured the bludger that Topher had attempted to use to cause more mayhem, and this time he was even in time to prevent any additional damage. Feeling pleased with himself, and with Solomon who was bring the Quaffle out of the immediate danger zone, Derry followed after them. Controlling the bludger with short careful taps, he watched and waited, knowing that Solomon stopped before throwing the ball. As this was unusual behavior in a Chaser, he expected this to give him a great opportunity against the Crotali who wouldn't be expecting it.

They would likely shoot right on by, then have to turn around again. Derry meant to take advantage of that moment of confusion, when they were noticed Solomon and the Quaffle had just stopped and they'd have to pull around sharply to make an intercept.

The moment came and Derry swung his bat. The wood cracked on metal and the black ball flew toward the red-clad Chaser who was intent on interrupting Teppenpaw's possession of the Quaffle.
1 <font color=yellow>Derry Four, Beater</font> Keep it going, folks! 189 <font color=yellow>Derry Four, Beater</font> 0 5


<font color="red">Sam Bauer, Chaser</font>

May 16, 2012 10:30 AM
The Teppenpaw Chasers, Sam was increasingly convinced, were doing it on purpose, being weird and not playing the game in ways that made sense, just to mess with him and the others on his team. So far, one had run into the Quaffle and then stopped to show it off to Kirstenna, one had started yelling at the Beaters and then just yelling, with no thought toward saving her breath in case her team actually needed a Chaser instead of a mama bear cheerleader, and then the last one stopped dead to make a pass, which Thornton somehow managed to shut her mouth long enough to catch and carry on toward Nic with.

On her way in, though, she had told him that he wasn’t going to do something, such as intercept the pass from Stopping Boy, Second Edition. Sam didn’t like that kind of thing. The Teppenpaw Chasers were all starting to make him think they were actually the time-traveled demon spawn of Arnold and Renée from the future because there was simply no way other than all possessing those two’s DNA in a deadly mosaic of inherited traits that three human beings could annoy him so much in such a short period of time, but at least the other two had yet to try to tell him what to do. Now that he was turned around properly and had avoided Derry Pierce’s Bludger by the width of a hair, Sam went after her.

He was sorry when the Bludger she missed didn’t hit her, but it did change where she was in the air. As soon as she began to pass, he started up in the air, intending to grab the ball right out of it and get going toward Kirstenna – only to see Mouthy Girl coming after it, risking a pile-up. Deciding to cut his losses, Sam stopped his rise and, with his extended arm, smacked the Quaffle, as hard as he could against the Pennifold Charm on it, and let it fall how it fell rather than going in for a collision, diving as soon as it began to move off its trajectory.

It was, to his surprise, actually turning out to be a pretty good game today. His team was dominating the Pitch, but not so much that it got kind of dull and inspired too many of them to go do dumb stuff that could make them go splat in a few minutes. They had now seen the tricks, however stupid some of them seemed, the Teppenpaws were going to use to mess with passes; now, they had to combat them. Beaters seemed like the best option, especially with Triumph Midget and Second Edition.

Now the trick was just to see if a Crotalus had come out with the Quaffle while he was avoiding a crash, or if he was going to have to risk life and limb after the Quaffle again in the very near future....
16 <font color="red">Sam Bauer, Chaser</font> Let's get it going the other way again. 163 <font color="red">Sam Bauer, Chaser</font> 0 5

<font color=yellow>Marcus Crosby, Chaser</font>

May 16, 2012 5:04 PM
Rats! Marcus thought as the Crotalus Chaser grabbed a hold of the Quaffle. Soon thereafter he shrugged it off, however. Beating himself up wouldn’t help. It was okay. His team would soon regain position of the red orb, and they’d have lots of fun doing it. That was the important thing, after all!

And then--Oh jeez!--the Quaffle went back and forth so very many times, and the small eleven year old ended up dreadfully confused. Seriously, who had the Quaffle?! And how come they kept passing so much? Like, obviously Quidditch was a team sport, but holy cow! This was really, really hard!

He found himself darting back and forth way more than he expected. Eventually, though, Solomon passed it to Arista, who then went to throw. However, Crotalus Captain/Chaser Guy kind of just… did he smack it? It looked like it! Either way, it wasn’t that far from Marcus, so he darted after it.

This time, his mission of catching was successful—and totally on purpose, too! The blond remembered that stopping was bad, so he bolted down the Pitch as quick as his broom would take him. His grip was firm on both the ball and his broom, and he found himself pretty close to the hoops, the Keeper—whose legs seemed almost as long as Marcus’s whole body—probably waiting.

Marcus didn’t try to fake. He set his eyes on the left-most hoop and rocketed towards it, his tongue poking out of the corner of his lips in concentration. The ball left his fingertips with intent and fairly accurate aim, but he found himself unable to break his momentum. With a speckle of fear in his expression, he pulled up dramatically and suddenly halted in the ar. He had no idea where the Quaffle ended up, so he turned and slowly started the other direction in case Crotalus had gained possession.
12 <font color=yellow>Marcus Crosby, Chaser</font> I don't like that plan. 225 <font color=yellow>Marcus Crosby, Chaser</font> 0 5