Professor Levy

April 11, 2013 1:13 AM
Mornings and Defense against the Dark Arts did not mix in Erika’s humble opinion, but then again, she had always been a night owl. Her mother liked to say that she was a little night star, shining brightest in the dark. Even now, it held true. It also didn’t help that now she had two little bundles at home that were full of energy and they didn’t care if you wanted or needed sleep. Thankfully, they were too cute to be mad at for it and she loved them to death. Yawning, she took a sip from the coffee in her thermos. She didn’t really like it and hid the taste with tons of sugar and milk, but the caffeine kept her awake for her Intermediate class.

“Good morning, class,” she smiled, noticing that some of them seemed about as thrilled as she was at this time of day. Getting up from her desk, she moved to the front of it and leaned against it, a much more comfortable position when addressing the class. “Today, we will begin on the chapters dealing with dark charms and counter spells. Spells that add certain properties, with an undertone of dark magic, to an object or creature are considered dark charms. Jinxes, hexes, and curses fall under the definition of dark charms. We’ll be exploring jinxes and hexes in further detail. For those that continue to Advanced DADA, we will go into curses.”

“Counter spells are used defensively to stop, remove, or reverse another spell. Anti-jinxes, counter-jinxes, counter-hexes, and counter-curses fall into this category,” she continued. “An anti-jinx will prevent a jinx, but cannot remove the effects of one. Counter-jinxes, hexes, and curses will remove the effects of a spell, depending upon the severity. You may not even be aware of it, but you have already been learning counter spells. For example, for lumos, the counter spell would be nox. The spells that we will be concentrating on are more for offensive and defensive purposes. On the board, I have listed a few of those spells.”

Third/Fourth Years/Fifth Years

Impediment Jinx – stops or slows an object or person down

Jelly-Legs Jinx – causes the target’s legs to wobble uncontrollably

Trip Jinx – trips the target

Canary Transfiguration Hex – temporarily changes someone into a giant canary, person molts back into themselves after a few moments

Twitchy Ears Hex – causes the ears of the victim to wiggle and twitch uncontrollably

Hex Deflection – stronger than the Shield Charm and used to protect against moderate-level spells

Fourth/Fifth Years Only

Revulsion Jinx – forces the target to back off from the caster; if the person is holding on to the spell caster, it forces the person to let go

Stinging Hex – causes a stinging pain in the victim, fairly low-powered


“The spells at the top, under Third-Fifth Years can be used by anyone here while the spells under Fourth-Fifth Years are to be used only by the Fourth and Fifth Years. This means that I don’t want to see a Third Year attempting the spell or anyone using those spells on a Third Year. Understood?” Erika gave them her best ‘I mean business’ look. “All right. I want everyone to break up into groups of two. The best way to probably split up for these spells would be to have third years and fifth years go with their grade level with fourth years working at the level they are comfortable with.” Of course, this was merely a suggestion, but she was hoping they would get the most out of the class.

“Okay, everyone, move the desks and go ahead and partner up. If anyone has any questions or problems, just raise your hand to get my attention and I’ll come around. Oh, and before you leave, don’t forget to pick up a copy of the homework. Due next class!” She waved a piece of paper from a stack on her desk.

OOC: The Impediment Jinx uses the incantation ‘Impedimenta’ and for Hex Deflection, you can use ‘Contego’. Since no other incantations are given, these spells and additional counter spells may be made up at the discretion of the author and count towards creativity.

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