Gary Harper

February 06, 2018 10:25 PM

Adventure Awaits... if you dare by Gary Harper

Not having spent any time in MARS last year, Gary wanders around a little before finding an unadorned section of the wall. On that section of wall he hangs a piece of paper before eyeing up the games stacked on the shelves and leaving.

Upon the paper is written in an attempt at fancy script:

Calling any adventurous souls, your help is desperately required!
Port Toli is under assault from an unknown malevolent entity known
only as 'Blackfang'. Mayor Danita Liviana is offering a considerable
award to anyone brave enough to put an end to the threat. Is that
person you? Have you the skills and courage to end Port Toli's plight?
Danger awaits those who set forth, be warned...

I'm attempting to get a group together to play some Dungeons & Dragons.
If you are not familiar with the game, it is a collaborative story-
telling game that takes place in a medieval fantasy world filled with
knights, wizards, goblins and dragons. Each player has a character that
they control and use to interact with the world and story as presented
by the game master (that's me). The players use their characters to
have exciting adventures, save the day, and we all still get to make
it back in time for potions class.

Ideally four or five players is best, so to that end this paper is your
ticket to a player seat at the table. I've posted four more around the
school, each one grants a different character. This one is for the elven
bard, whose name and gender are up to you. The life of the party, they have
a mixture of spells and skills at their disposal, to help their allies and
use against the perils before them.

If you would like to play using the bard character, bring me this
invitation. If you're curious, but not sure you want to actually play,
feel free to just hunt me down to chat and leave this notice for another.
If you'd like to play something other than a bard... find one of the
other invitations before they're taken.

Gary Harper, 2nd year Aladren.
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Kir McLeod

February 07, 2018 8:07 AM

Nothing to lose by Kir McLeod

Kir often got a bit of the start of term blues. Coming back to school should have been an exciting chance to catch up with all his friends but he didn’t exactly have many, especially since his roommate had left. He was an eternal optimist though. Last year he’d got to know both Amelia and Georgia a little better, and he supposed Jozua. He actually had liked him by the end of their kind of weird conversation, possibly because it was the first really deep and serious conversation he’d had with anyone here about what he believed. Kir didn’t need to get into that stuff all the time but it had sort of been good to do more than just pass the time of day with someone. Still, he wasn’t sure how into it Jozua would be to discuss their thoughts and feelings on a regular basis.

He often found music helped banish the blues. It was, he was pretty sure, generally agreed that it released endorphins and made you happy or whatever, and it was also a way of feeling close to his family whilst he was far away, and so he was heading to the MARS music room to play a bit of piano, which he could do well enough to encourage a cheerful sing along but not to any great kind of standard.

He was passing through the common area when he spotted a piece of paper pinned to the wall. Kir read over the contents. He read it a second time, where having the context of it being a game made the opening paragraph make a lot more sense and seem a lot less terrifying. He hesitated, torn between going along to the meeting just to see, and claiming the invite. He didn’t think he was the super adventurous sort, but this sounded more like pretending to be than actually having to face dragons and the like. And it was a group activity, so maybe it would be a good chance to make some friends. He didn’t want to be on the edge looking in… And chicks dug adventurers, right? He plucked the invite from the wall, folding it up and putting it in his pocket before heading into the music room, were an upright wooden piano, complete with homely scratches and scuffs awaited him. Even before he set his fingers to the keys, he felt cheerier and more excited about being back.
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